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Decision War Room

Fight your decision before you make it.

A counterfactual wargame of the decision you are about to make - engine-built, run without a day of your team's calendar, delivered as a written report and a board-ready readout.

What to expect

Fought without your calendar

The scenario is designed around your decision, then exercised through our wargame engine - the moves, counter-moves and branching outcomes are played out without gathering your leadership team for a day. You get the findings in writing, then one readout session to work through them.

A rehearsal, not a forecast

A war room is a rehearsal instrument, not a forecast. It will not tell you the future; it will show you which of your assumptions fail first, and who in the room disagreed before it mattered.

The seams are shown

The engine is a documented instrument, not an oracle. It buys breadth and speed - dozens of branches a human team could not play in a week. The judgement is human: every finding is authored, and where the engine got it wrong appears in the report, because that is usually where the interesting assumption lives.

Principal-authored

Dr Dan Epstein designs the scenario, adjudicates the runs, writes the report and delivers the readout. The person who signs the findings is the person who built the instrument - no delegation, no bench.

War Room vs Workshop

Which one fits the decision?

Choose a War Room

One consequential call is already on the table and you want it fought through its counterfactuals before you commit - without pulling your leadership team out of the building. Delivered as a written report and a board-ready readout.

Choose a Workshop

The value you need is your team in the room together - surfacing disagreement live, rehearsing the moment, leaving with commitments they made to each other. A bespoke tabletop exercise, principal-facilitated.

Not sure which shape fits? Describe the decision and we will tell you honestly, before you commit to either.

Investment

A$15,000-25,000

Scoped and priced in writing before design begins.

Bring us the decision.

A thirty-minute conversation with Dr Dan Epstein about the call you are about to make. If a war room is the wrong shape for it, we will say so - and say what the right one is.

Book a discovery call